The Heirloom Test Character //

The Heirloom Test Character //

Brief: The crab seller, aged 65, is known for catching, cooking, and selling the best, largest, and juiciest crabs. However it's been so long since he last caught, cooked, and sold crabs that his little crab house now hosts more rats, spiders, and dust than the number of crabs he once caught!
Sometimes he talks to his best friend, Sir Angus, the shell of a huge crab that was once his favorite pet, which he was never able to cook!

My Solution: Made the seller a little grumpy+hysterical because, he despite being the best in the business, now has almost no source of income. Since he likes company and loves his Crab friend Angus, he carries with him and he even has his own hat. He’s even made a rat friend, because that’s all that’s left in his home.

I made a walk-cycle animation with just 5 frames/sprites for the character basic walk in the game.

Tools: I created this on Procreate in just 2 days. Both Design and animation.

This work is done as a test assignment for Babubi Games, LLC. The Heirloom and all related characters, names, logos, and distinctive likenesses thereof are the property of Babubi Games, LLC and / or it's affiliates."

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